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» Units and Structures                                                                   »Page 5
Night Hawk Transport
This massive transport helicopter is used to move infantry units across the map quickly and efficiently, and without regard to terrain. Better, the Night Hawk Transport is completely invisible to enemy radar, making it even more effective at shuttling units back and forth. It is vulnerable to anti-aircraft fire, however.

Prism Tank
This powerful Allied tank uses a weapon similar to the Allied Prism Tower (see below). The powerful and deadly beam of light launched from the Prism Tank's cannon disperses from the target to hit other nearby enemies, allowing this vehicle to single-handedly destroy entire groups of enemy units.

 Infantry Units
Attack Dog
Specially trained German shepherds, Attack Dogs are extremely effective against infantry, but are completely worthless against vehicles and structures. Additional Attack Dogs are your first, best, and only line of defense against Allied Spies. You'll want Attack Dogs guarding your base at all times.

Chrono Legionnaire
A Chrono Legionnaire never walks anywhere. Instead of walking, he teleports around the map. The distance of the teleport determines how long it takes him to "phase back in" at his new location while phasing back in, the Chrono Legionnaire is vulnerable to enemy fire. His weapon is unique. Rather than destroying enemy units and structures, his weapon simple erases them out of time. The more powerful the enemy, the longer this takes. While being erased, the enemy unit is is vulnerable. If the Chrono Legionnaira is killed while erasing a unit, the partially erased unit will reappear.

Engineer
Although unarmed, the Engineer is a very useful unit. Surgical use of engineering teams can quickly turn the tide of battle. Note that, when an engineer is used, the unit itself is lost. Engineers can be used to repair destroyed bridges (enter the bridge huts), steal enemy structures, repair your own structures or occupied civilian structures and capture neutral tech buildings. Engineers can also defuse Crazy Ivan bombs by targeting the affected unit or structure.

GI
The GI is the basic Allied infantry unit. Slow and capable of only light damage, Gls are nonetheless necessary because of their low cost and ability to set up sandbags around them like a bunker. Left-clicking on a selected GI unit or (D), will cause him to deploy into a heavy machine gun platform which offers increased range and power but no ability to move. Left-clicking or (D) again undeploys the GI.




» Units and Structures                                                                   »Page 4

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