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» Units and Structures »Page 3
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Structures [2]
Power Plant
![]() While a few of your buildings, like your Construction Yard, provide their own power, most do not. To get them operate at peak efficiency, you must provide them with power. That the function of this structure. Power Plants put out a good deal of energy, but larger bases will require multiple Power Plants to operate effectively. Power Plants are physically weak and critically important, so keep them well guarded.
Service Depot
![]() During the course of a battle, your units will become damaged. Moving a damaged vehicle into a Service Depot begins the repair process. Repairing damaged vehicles costs credits, with the cost depending on the severity of the damage to the unit.
Spy Satellite Uplink
![]() The Allied army depends on superior information to defeat the Soviet menace. When built, the Spy Satellite Uplink completely removes the shroud, showing all locations on the battlefield and on the Radar display.
War Factory
![]() If you wish to build vehicles, you will need a War Factory. All ground vehicles Are created at the War Factory, although many may require the addition of other buildings to allow for production.
Weather Control Device
![]() This structure gives the Allied commander the ability to control the forces of nature. Once built, the Weather control device will create a powerful lighting storm, which can be deployed over any part of the map, causing incredible destruction. The lighting storm will destroy buildings and units over a large area. When a Weather Control Device is build, all players will receive notification of the construction, and the shroud above device is removed. All players will also receive a countdown as the lighting storm is developed.
Aegis Cruiser
![]() Another important Allied ship, the Aegis Cruiser is used to defend against aerial attacks. In addition to standard anti-aircraft defenses, Aegis Cruisers are also equipped with anti-missile defenses that can protect vital installations against missile attacks.
Aircraft Carrier
![]() Exactly as you might guess, the Aircraft Carrier is a large ship that attacks by having the aircraft inside its decks assault the target. Planes from an Aircraft Carrier land, reload and continue attacking until the selected target is destroyed. Even better, any aircraft lost by the Aircraft Carrier are automatically replaced without any cost.
Amphibious Transport
![]() The Allied Amphibious Transport is used to transport units from place to place. While not invisible to radar like the Light Hawk Transport, the hovercraft is capable of carrying vehicles as well as infantry. It can cross both land and water, allowing for amphibious assaults of enemy positions. This vehicle has no armament.
Destroyer
![]() The basic Allied naval unit, the Destroyer is designed to automatically defend against submerged enemy units like submarines. The Destroyer can also be used to bombard shorelines and enemy installations, allowing for easier amphibious invasions.
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» Units and Structures »Page 3
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